![]() They do, however, explode when close enough to an enemy unit or building. Incredibly cheap, quick to produce, and with very low health, they have no actual armament. The background info does mention another race (Xziphid) the robots were originally created to fight by the Progenitors, but there's no sign of them either.There's a "Progenitor" commander, but functionally it's just a bit more anthropomorphic than the others and otherwise identical. One of the factions believes 1) they must be eliminated at all costs, and 2) they are even now preparing to attack and destroy the robots. Absent Aliens: The only thing known about the Progenitors is that they came before the commanders. ![]() ![]() Played straight with the Ragnarok (which can also explode planets, but is slow to build and takes time to charge as well, making it easily destructible) and the Catalyst (requires a metal planet and 5 catalysts to be built, so you probably could have won twice by the time you fire it).However, without a way to move the commander away it's an instant win and reduces the potential places they can hide, on top of being a no-questions-asked instant destruction of a planet, all defences be damned. which also automatically destroys a lot of precious resources and build space, to say nothing of the cost of building the engines required to move a planetoid. Colony Drop often completely destroys not one but two planets.Nukes can 2-hit commanders and destroy armies, but are instantly defeated by anti-nukes however, they can be launched anywhere in the solar system and are comparatively cheap superweapons.The Helios titan is vulnerable to orbital defences, but is a rapid transporter that is otherwise hard to destroy and provides its own air support plus it's movable, unlike ground-based stargates.Atlas/Zeus/Ares titans are slow and expensive, but can easily annihilate massed armies and bases on their lonesome, and can be built surprisingly early.Awesome, but Impractical: Averted with most of the titans/superweapons, which each have their own niche.This game provides examples of the following tropes: Not being limited to just a single planet's surface like in its spiritual predecessors, players can now build and deploy armies across multiple planets in a single map.Ī standalone expansion with the subtitle Titans was released in August 2015. Players have control over all robots in their army and can build an empire across multiple star systems.Īs you might guess from the title, it's another Spiritual Successor to Total Annihilation (the other being Supreme Commander), this time on a galactic scale. Planetary Annihilation is an RTS set IN SPACE! Created by Uber Entertainment and funded by Kickstarter, it follows factious robots in their separate (and conflicting) quests to conquer the galaxy.
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